Imperial StarShip
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(Created page with 'Category:Default Ships {{ShipInfobox|pic=Imperial_StarShip.gif|holds=150|tpw=4|figs=50,000|shields=2,000}} The '''Imperial StarShip''' (ISS) is the most powerful ship in the …')
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Revision as of 07:53, 18 October 2011
Holds: 150
TPW: 4
Fighters: 50,000
Shields: 2,000
The Imperial StarShip (ISS) is the most powerful ship in the game, and the ability to fly it is one of the few advantages of playing blue.
Evil ISS
In some earlier versions of the game, it was possible for a player to keep an ISS after turning red. Captain Zyrain would not enter a sector containing player-owned fighters, and so was unable to repossess an evil ISS unless its pilot strayed into uncontrolled space. In the current version, a player who turns red while piloting an ISS must transport out of it quickly, or Zyrain will warp in and instantly destroy the ship regardless of any defenses in the sector.
Flavor Text
The commercial version of a Federation StarShip is not available to just anyone. This craft is only available to those who are commissioned by the Federation to aid in their cause. StarShips are the most closely guarded technology in existence. They can carry massive assault power and through the use of the TransWarp drive, they can deliver this power almost anywhere. The Imperial StarShip is truly the most powerful ship that a private individual can command. More information about qualifying for a Federal commission is available at a Police station near you.


