Big Bang

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T·W·2·0·0·2  B·i·g  B·a·n·g  U·n·i·v·e·r·s·e  C·r·e·a·t·o·r        v3.27
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T·W·2·0·0·2  B·i·g  B·a·n·g  U·n·i·v·e·r·s·e  C·r·e·a·t·o·r        v3.27
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-R- [[Random Seed]]
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<R> [[Random Seed]]               : 2168512326
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-A- [[Universe Size in Sectors]]  : 30000  -B- [[Maximum Course Length]]  :  100
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-H- [[Maximum Possible Players]]  :  200  -I- [[Maximum Possible Ships]] :  1000
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<A> [[Universe Size in Sectors]]  : 30000  <B> [[Maximum Course Length]]  :  100
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-X- [[Standard Starport Power]]    :  500% -Y- [[Special Starport Power]] :  1000%
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<H> [[Maximum Possible Players]]  :  200  <I> [[Maximum Possible Ships]] :  1000
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-C- [[Maximum Possible Starports]] : 12000  40% Port Density
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<X> [[Standard Starport Power]]    :  500% <Y> [[Special Starport Power]] :  1000%
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-D- [[Initial Starports to Build]] : 11400  95% Built Port Density
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-E- [[Maximum Possible Planets]]  :  6000  20% Planet Density
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<C> [[Maximum Possible Starports]] : 12000  40% Port Density
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-F- [[Two-Way Warps]]              :  9000  30% Two-way Warp Density
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<D> [[Initial Starports to Build]] : 11400  95% Built Port Density
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-G- [[One-Way Warps]]              :  900  3% One-way Warp Density
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<E> [[Maximum Possible Planets]]  :  6000  20% Planet Density
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-V- [[Internal Alien Traders]]    : No    -W- [[Internal Ferrengi]]          : No
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<F> [[Two-Way Warps]]              :  9000  30% Two-way Warp Density
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-J- [[Enable Gold Features]]      : Yes  -P- [[Enable MBBS Compatibility]]  : Yes
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<G> [[One-Way Warps]]              :  900  3% One-way Warp Density
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-K- [[Bubbles]]                    : 0
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-Z- [[Begin Universe Creation]] -!- Reset -*- Default       
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<V> [[Internal Alien Traders]]    : No    <W> [[Internal Ferrengi]]          : No
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BigBang Setup Editor (Q = ABORT, Z = GO ):
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<J> [[Enable Gold Features]]      : Yes  <P> [[Enable MBBS Compatibility]]  : Yes
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<K> [[Bubbles]]                    : 0
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<Z> [[Begin Universe Creation]]        
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BigBang Setup Editor (Q = ABORT, Z = GO ):
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   Take some time to consider your choices, because these settings cannot be changed after the game starts.  
   Take some time to consider your choices, because these settings cannot be changed after the game starts.  
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   been carefully chosen by the archive designer.
   been carefully chosen by the archive designer.
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You always want to choose a new [[<R> random seed]], because Big Bang will generate a new universe that is 100% identical to your previous universe if you use the same seed.
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You always want to choose a new [[-R- random seed]], because Big Bang will generate a new universe that is 100% identical to your previous universe if you use the same seed.
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When you are ready, press [[<Z> Begin Universe Creation]] to begin the Big Bang. This process will take several minutes to run, depending on the size of the universe you are creating. When it finishes, you will want to edit the game with TEDIT, and then activate the game.
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When you are ready, press [[-Z- Begin Universe Creation]] to begin the Big Bang. This process will take several minutes to run, depending on the size of the universe you are creating. When it finishes, you will want to edit the game with TEDIT, and then activate the game.

Revision as of 07:56, 30 October 2011

Creating Games (Big Bang)

Now that your TWGS is installed, you will need to create one or more games. Open your TradeWars Game Server console, and click on the "Command Center" button. In the Command Center, select and empty slot and give your game a descript name in the "Title" textbox and then press "Tab" to create the game. Now you can click on the BIGBANG command icon.

You will recive a warning message "Run Bigbang to configuring and initializing a new TradeWars game. Settings in Bigbang cannot be changed once the game is active. These include such structural settings as sector count, maximum ports, etc. You will also specify the type of game you want to create. The two basic modes are Standard and Gold. Standard uses stock settings, while Gold allows for much greater customization. In addition, you can enable MBBS rules to emulate the HVS version of TradeWars." Click "OK" to continue.

If there is an existing: game in this slot, you will receive another warning. Just click "OK" to continue.

In the "Create New Game" dialog, you can choose to "Migrate data from existing game", "Start with default data files", or "Start with current data (if any)" (Default). In most cases, you just want to accept the default setting and click "OK" to continue.


T·W·2·0·0·2   B·i·g   B·a·n·g   U·n·i·v·e·r·s·e   C·r·e·a·t·o·r        v3.27
-R- Random Seed
-A- Universe Size in Sectors   : 30000  -B- Maximum Course Length  :   100
-H- Maximum Possible Players   :   200  -I- Maximum Possible Ships :  1000
-X- Standard Starport Power    :   500% -Y- Special Starport Power :  1000%
-C- Maximum Possible Starports : 12000  40% Port Density
-D- Initial Starports to Build : 11400  95% Built Port Density
-E- Maximum Possible Planets   :  6000  20% Planet Density
-F- Two-Way Warps              :  9000  30% Two-way Warp Density
-G- One-Way Warps              :   900   3% One-way Warp Density
-V- Internal Alien Traders     : No    -W- Internal Ferrengi          : No
-J- Enable Gold Features       : Yes   -P- Enable MBBS Compatibility  : Yes
-K- Bubbles                    : 0
-Z- Begin Universe Creation  -!- Reset -*- Default        
BigBang Setup Editor (Q = ABORT, Z = GO ):
 Take some time to consider your choices, because these settings cannot be changed after the game starts. 
 There are a wide varitiey of game styles and the settings you choose here are very important. If you are 
 using TradeWars Archives (TWA), then you generally don't want to change these settings, as they have 
 been carefully chosen by the archive designer.

You always want to choose a new -R- random seed, because Big Bang will generate a new universe that is 100% identical to your previous universe if you use the same seed.

When you are ready, press -Z- Begin Universe Creation to begin the Big Bang. This process will take several minutes to run, depending on the size of the universe you are creating. When it finishes, you will want to edit the game with TEDIT, and then activate the game.


Note: These instructions are for TWGS version 2.xx only.

...this page is under construction and needs additional input from actual sysops.

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